Long before I ever booted up my first star-fighter sim, I imagined what it would feel like to climb into a cockpit and punch through the atmosphere. That same childhood thrill is what Cloud Imperium Games (CIG) is banking on with Squadron 42, a blockbuster-scale project whose budget now hovers around $730 million—putting it shoulder-to-shoulder with Hollywood epics. After more than a decade of prototypes, demos, and a few spectacular tech hiccups, the studio has circled 2026 on the calendar as the year this interstellar adventure finally reaches players’ PCs.